Pokemon XD walkthrough part 4

==&nbsp POKEMON XD WALKTHROUGH PART 4==

Gateon Port
So, you need to get to Citadark Isle. It's protected by strong currents and a raging storm. How on earth are you going to get there? Well, that might not be clear now, but someone nearby should be able to help...

Return to the Parts Shop, and Perr will greet you, telling you that he has big news. Makan finished the Robo Kyogre that he took home a bit ago! Talk to Makan, and tell him what's been happening. Makan then tells you that getting to Citadark Isle should be no problem with the help of the Robo Kyogre! As you leave the building, you'll receive an e-mail from Professor Krane urging you to come to the Lab when you get a chance. I would strongly recommend going there before embarking to Citadark Isle, so be sure to make the Lab your next stop, before boarding the Robo Kyogre.

As you reach the area near the pier, Makan will introduce you to the finished Robo Kyogre, telling you that you can board it and leave whenever you'd like. It'll get you to Citadark Isle without any problems. But, you have someone you need to see first, right? Head back to the Pokemon HQ Lab before embarking to Citadark Isle.

Pokemon HQ Lab
Take this chance to purify any Pokemon that are still in the Purify Chamber, and then go talk with Professor Krane in the western room of the main building (in the same area as the Purify Chamber). He'll ask you to come closer because he has sometihng he wants to give you, and will then open up a secret staircase and head down the stairs. Whoa, sweet hidden staircase, Professor! Follow him down the stairs, and he'll direct you towards an Item Chest, saying that its contents will help against your fight against Cipher. Open up the Item Chest to find... a Master Ball! Holy toledo, Batman, it's a real honest-to-goodness Master Ball! Krane will tell you the obvious - it has a 100% catch-ratio, and it will capture any Pokemon without fail. No matter what, do not use this Master Ball on any ordinary Pokemon! Save it until near the end of the game, when you'll really need it.

Alright, with your Master Ball now in tow, there's nothing stopping you from going to Citadark Isle now! Be sure to stock up on Moomoo Milks at Pyrite Town (the vending machine outside of the ONBS building), and Ultra Balls from any Poke Mart. Full Heals and Revives are also very important. You'll want about 30 to 50 Ultra Balls, 10 to 15 Moomoo Milks, and 10 Revives and Full Heals. If you don't have enough money for all of it, don't worry. You can either fight in Colosseums to earn some cash (and EXP!), or just buy a little less.

Your Pokemon should be around Level 40 to Level 45 right about now. If they are below Level 40, go to Mt. Battle and fight in Areas 4 and 5 until they reach Level 40 or higher.

When you're ready, return to Gateon Port, and board the Robo Kyogre to go to Citadark Isle!

Citadark Isle
When you first arrive, you'll be attacked by Navigator Abson. He has a lot of Water-type Pokemon, but none of them are too difficult. He does have a Shadow Golduck and a Shadow Sableye you can Snag, though. After beating him, he'll run off, saying he has to report your arrival. Don't worry, the alarms aren't going to go off or anything. Just keep going, crossing the bridge over the lava and entering the door. Ignore the elevator you see to the left for now. You'll come back to that later.

Inside, you'll find a Healing Machine and a PC. You'll be taking a few trips back here, so be sure you remember where it is. Don't bother taking the door to the left unless you want to beat up a Cipher Peon. Take the door to the right, and you'll have to fight against Chaser Furgy. Furgy has a Shadow Dodrio and Shadow Raticate, so be sure to Snag them. Both are pretty fast and have decent Attack, so be careful. In the next room, pick up the Max Elixir in the corner, then continue through the next door. Keep going through the doors, fighting several Trainers along you way, until you reach the door right outside of the room where the elevator is. Go back to the Healing Machine to heal your Pokemon, then save, because you're so about to have a cross rematch with like such a familliar face!

When you reach the elevator, Lovrina will come out of it, blaming you for making Master Greevil angry and everyone else miserable. She'll brag about XD001 and never being able to purify it, and will claim herself to be a genius. Then, of course, she'll fight you.

Lovrina so uses attacks that will like frustrate you. She can Poison, Confuse, and Attract you with her various assortment of attacks, so be sure to issue Full Heals to anyone afflicted. Knocking out her Pokemon before she can inflict the status problems on you is also a good idea. Dark- or Ghost-type attacks work great against Gardevoir, and a shot of an Electric-type attack will bring Gorebyss down in a flash. Roselia can use Leech Seed, so try and burn it with Fire-type attacks, or use Psychic-, Ice-, or Flying-type attacks to stop it cold. Farfetch'd and Altaria are her two Shadow Pokemon, and they can be a bit annoying. Altaria has pretty high Defense and Special Defense, so it won't be likely to faint after a hit from even your strongest attack. It's part Dragon-type, so Fire- and Grass-type attacks won't be very effective against it. Ice-type attacks will bring it down quicker than you can say "Freeze!", so be sure not to use any. Farfetch'd can also use Shadow Panic to Confuse both of your Pokemon, so watch out for that and use the Yellow Flute you picked up earlier on any Confused Pokemon to rid them of their ailment.

After beating her, she'll be like so mad and totally run off. Crybaby. Anyway, heal up, then go down the elevator!

There's a lot fewer Trainers down here, so you'll have some room to breathe. You'll only have to fight two. Talk to some of the researchers down here to find out that they were involved in creating the currents and whirlpools preventing anyone from reaching Citadark Isle. Brilliant idea, I'd say, but it still didn't stop you from getting here, so obviously their plan was flawed.

Near the elevator, you'll have to fight Cipher Peon Litnar, who has a Shadow Kangaskhan and Shadow Banette. Both have a pretty high Attack stat, and Kangaskhan has a lot of Speed, so be cautious. Litnar also opens up with Electrode, who commonly uses Light Screen to reduce the damage done by your Special-based attacks. This can be a pain, but live with it, and try to use Physical-based attacks instead. When you're done, head up the elevator.

You'll now be around the bottom area of the volcano, with plenty of lava all around you. But, before you can do anything, you'll receive an e-mail from Eagun. The subject line is "Donw with CIPHET!", and there's no message. Huh? Eagun, you really need to learn how to spell... Immediately afterward, you'll receive another e-mail from Eagun, apologizing for his misspellings. The message will get cut off, though, so you won't really understand the point of his message.

Now, in order to reach items and other paths here, you'll need to shove those big blocks into the lava to cut off the flow, cooling the lava so you can walk on it. After all, lava cools the moment it's not in contact with other lava, and it won't be hot at all, right? Right? So, start by pushing the block right in front of you into the lava, allowing you access to the 2 Revives. Take the ramp to the right down, and pick up the Revives, then head southwest and push the block in to the lava. What? It didn't stop the flow? So much for that theory. No, wait, there's another block that you need to push in, so head back to the area you got the 2 Revives but go southeast this time. Ah-ha! There's a block! Push it into the lava, and then it will cause that little pool of lava to cool, letting you cross it over to the other side. So, do just that, and then hug the side of the lava heading east and eventually north until you can climb some steps up to another block you can push. Push the block up there down, and you'll form a path over to the door, as well as cool the lava leading to an Item Chest. Retrace your steps back there, pick up the two White Herbs in the Item Chest, and then cross the block over to the door. Oops! Cipher Peon Grupel will appear and attack you before you can leave!

Grupel has a Shadow Magmar and Shadow Pinsir. The Pinsir has very high Attack, so it's Shadow Break can inflict a lot of damage on your Pokemon! Try to Snag it or put it to Sleep or something. The rest of his Pokemon shouldn't be too much of a problem, although his Ninetales does know Dig, not that it will really do that much damage.

In the next room, continue forward, and then go behind the waterfall of lava (lavafall?) over to the Healing Machine. I know that you'll be thankful for this right about now, so heal up, save, and make your way into the next room.

You'll have to fight Cipher Peon Kimly in the next room, and she'll start by sending out two Pokemon with Intimidate to drastically lower your Attack. If you're using Special-based attacks, you shouldn't have any problem, but if you're using Physical-based attacks, you'll want to switch them out for other Pokemon. Watch out for her Zangoose, because it has a nice Attack stat. After she's out of your way, you'll be able to use the PC here. Swap out some of your Pokemon for some of your new Shadow Pokemon. Your new Magmar and Pinsir (you did catch them, right?) are both pretty good, and Altaria is pretty nice for resisting some attacks. Swap your team around as you like, and then make your way up the elevator.

On the next floor, you'll receive yet another e-mail from Eagun. This time, he wrote you a haiku poem:

"If TEAM SNAGEM goons, Cause Trouble in the desert, Go and sandbag'em!"

I like the way he thinks, but he really needs to be taken to E-mail Etiquette 101, because he's really becoming quite the spammer, and at the worst possible time, too.

Anyway, continue along the edge of the lava until you see a bridge. You can either go north and follow the path (branching to the left to pick up the 2 Full Restores first) to pick up a PP Up and Elixir after fighting your way through a horde of Trainers, or you can just cross the bridge and follow the path north on that side of the lava to the door. You'll have to fight Cipher Peon Kolest, who has a Shadow Rapidash and a Shadow Magcargo, and then Cipher Peon Kolin shortly afterward (with no Shadow Pokemon, though). After you've taken care of them, make your way to the entrance in the side of the volcano.

Inside, Karbon and Petro will be standing guard at the elevator, and you'll have to fight both of them. Karbon has a Shadow Hitmonchan, although his most threatening Pokemon is his Golem that knows Explosion. Take the Golem out on the first turn, otherwise it'll inflict some critical damage to both of your active combatants. Any Water-, Grass-, or Ice-type attack will bring it down in one shot. Of course, if you're using a Ghost-type Pokemon, you won't even have to think twice about it.

Petro has a Shadow Hitmonlee in his roster, and fortuntately doesn't have any Pokemon with Explosion. His Hitmonlee can be a real pain because it knows Shadow Half. Avoid attacking it on the turn it comes out just in case it uses Shadow Half, otherwise you might knock it out on accident! Try to catch Hitmonlee, because it's Shadow Half will be useful for the next few fights for catching some Shadow Pokemon. It's also fast and has decent stats, so putting it on your roster wouldn't be a bad idea at all. After you've finished those two off, take the elevator up to the next area.

Now you'll be in a cavern, with no lava in sight. The theme of this room is moving platforms which float around. Step on a platform, and wait for it to move. Be sure to get off of the platform once it's moved, otherwise you'll go back. The platforms are all timed, though. Step on the platform to the right and then wait until the platform adjacent to it appears and cross over on it. It will take you down to the previous room to a concealed area containing 2 Max Potions. The platform to the left of the elevator will take you down to a lower area of the cavern. Follow the path. You'll see an Item Chest in the middle of a swirly path. The Item Chest contains 3 Rare Candies, so you'll definitely want to get those! Be warned, though, because after picking them up, you'll have to fight a tough Cipher Peon, Gromlet, with Level 40 and Level 44 Pokemon a plenty. Gromlet has 3 Ghost-type Pokemon on his team, so using Dark-type attacks are definitely what you'll want to do.

Make your way south, and head outside onto the ledge. Pick up the PP Max there, and then take the other entrance back into the cave. Head over to the moving platforms, and then cross them over to the elevator.

Take the elevator up, and you'll be in a room that I like to call the crane room. Why's that? Because there are cranes all over the place, and you'll need to ride them in order to get to the other side. As soon as you leave the elevator, you'll receive another e-mail from - guess who - Eagun! It's just more of his spam, and him saying that his partner tells you "Bigga bigga!" Honestly, what kind of Pikachu cry is that? At least their rooting for you, although it would be nice if they didn't disturb you so dang often.

Anyway, in the crane room, you can ride a crane by stepping up to a colored crane symbol that has a crane above it, and then pressing A. So, start with taking the Yellow crane across to the other platform. You won't be able to take the other cranes right now, because the cranes aren't above the symbols, so just move on to the Pink crane and take it over to the northwestern platform. Pick up the three Timer Balls, and then take the Red crane over to the area where the elevator is. You can take the Purple crane back to the elevator you came from, but there's no need to do that right now, so keep going until you reach the elevator. Take the elevator up to the next floor.

Now you'll be above the crane room. As you leave the elevator, you'll be attacked by a Cipher Peon with a Shadow Lickitung. It knows Shadow Panic, which can be a bit of a nuisance. Snag it if you wish, although it isn't really that great.

See those glowing blue areas in the floor? If you step on one of them it'll vanish and turn into a hole, dropping you down to the previous floor. You can fall through the north-central hole and the southeastern hole to reach the previously unaccessable Max Revive and 2 Revives on the previous floor. Any others will just take you to already-accessable areas of the previous floor. Grab the 3 Max Ethers and 4 Full Heals, and then when you approach the elevator, fight against Cipher Peon Leden.

Leden has a Shadow Scyther and a Shadow Chansey. Scyther is very fast and has high Attack, so it's Shadow Rush attack can inflict a lot on your Pokemon. Chansey also has extremely high HP (around 250!), and a lot of Special Defense to boot, so use Physical-based attacks against it to inflict the most damage, although be very careful because even a weak Physical-based attack may bring it close to being knocked out! The Chansey can also be a bit bothersome to Snag, as it doesn't like to stay in the Poke Ball.

After beating Leden, I recommend retracing your steps back to the Healing Machine or using restorative items, because you'll have a difficult fight up ahead! Heal, save, and then take the elevator up.

Walk toward the bridge, and then Snattle will emerge from the elevator to the left. He'll come over to you and boast about how perfect his plan was, and how the other Admins and you ruined it. Snattle still has this freaky obsession with being Orre's Governor, and believes that he can become it after beating you, as well as pleasing Master Greevil. Yeah right, that's sure not going to happen!

Snattle's Pokemon have little weakness. If your Pokemon have their weakness, then you'll be in good shape; otherwise, you'll be in trouble. Metang can be taken down with a Fire-type attack, although if you don't have one available, Water- and Electric-type attacks will be a good option as well. Quagsire will go down in one hit from nearly any Grass-type attack, but if you don't have a Grass-type attack, just hit it with whatever you've got. Just not Electric, because it's Ground-type will completely nullify it. Take down his Scizor in the same way you did the Metang. Then, he'll bring out his Shadow Solrock, which knows Shadow Panic, Shadow Sky, and Shadow Rave. Shadow Rave shouldn't hit too hard, but Shadow Panic is always annoying. Solrock isn't too much of a problem, so weaken it until you can Snag it. Castform has Weather Ball and Thunderbolt (probably other moves as well), and doesn't really pose a major threat except to Water- and Flying-type Pokemon. His Shadow Starmie has high Speed and Special Attack, not to mention is has Shadow Break and Shadow Rave (Shadow Rave hits both of your Pokemon). Try to Paralyze it or put it to Sleep, then try Snag it. Also, your new Hitmonlee's Shadow Half attack can be helpful for lowering the Shadow Pokemon's HP by a lot. Use it once or twice and you should be able to Snag most any Shadow Pokemon (although be sure to keep your HP up!).

Afterward, Snattle will run off. You can now use the other elevator to go back to the entrance of Citadark Isle. I highly recommend doing this, because you're about to go through another difficult fight. Be warned, though, you'll have to fight Cipher Peon Kleef at the bottom of the elevator. Kleef starts out with Blissey and Shuckle - a very defensive team. Hit Shuckle with your strongest attacks (it has extremely high Defense and Special Defense), and hit Blissey with any Physical-based attack to take it out in a turn or two.

Cross the bridge, and then you will meet another familliar face. It's Ardos, the Mystery Man you saw thrash Zook near the beginning of the game! He tells you that he wasn't trying to help you back then, and he was just teaching Zook a lesson for using a Shadow Pokemon in public. Ardos has to dispose of you, so get ready for a tough fight!

Cross the bridge, and meet up with a familliar face... Ardos! He asks if you remember him, and reminds you of when he helped you in Gateon Port. He wasn't really helping you then; he was just teaching Zook a lesson for using Shadow Pokemon in public.

NOTE: If you want to have a huge edge against the final battle, be absolutely certain to Snag his Shadow Electabuzz!

Ardos can be very difficult, with Pokemon in the low-mid 40's. All of them, except his Shadow Snorlax, are fast, too! Not only that, but they're very strong and can inflict some serious damage to your Pokemon. He'll start out with a Shadow Swellow and an Alakazam. Alakazam has high Speed and Special Attack - even more than Snattle's Starmie - so you may have to endure a hit. Use Ghost- or Dark-type attacks to knock it out, although if you don't have any, use Physical-based attacks against it since it's Defense is very low. Ardos' Swellow knows Shadow Half, and since it's lightning-fast, it will likely strike before you, so whatever you do, don't attack Swellow with a mid-to-strong attack on the first turn, or you may knock it out! Kingdra only has a weakness to Dragon, and chances are you don't have any Dragon-type moves at your disposal, so just launch your strongest attacks at it. Kingdra is equally as resistant to Physical-based attacks as it is Special-based attacks, so just hit it with the strongest attacks you've got and try to have both of your Pokemon attack it to bring it down. It may take two or three turns of both of your Pokemon hitting it before it's knocked out. Heracross has deadly Attack, and pretty powerful attacks, but it's really weak to Flying-type moves, and any Fire-type move will take it out fast. Ardos' Electabuzz is a Shadow Pokemon that you really need to catch. It's Shadow Half will come in handy later on, although for this fight, it will be annoying. Don't try to focus your attacks on it at first, because it may use Shadow Half. Instead, try to disable it with Sleep or Paralysis, and then start weakening it so you can Snag it. It also knows Shadow Storm, a very powerful Shadow attack that hits both of your Pokemon, and Shadow Break, a very powerful Shadow attack that hits one of your Pokemon. Lastly, he has his Snorlax. Snorlax is the first Pokemon you've come up against with the most devastating Shadow Move in the game - Shadow End! If Snorlax hits you with it, it's almost guarenteed that the recipient of the attack will be knocked out. However, if it hits, Snorlax will lose half of it's current HP as recoil. This is also important to keep in mind, because you don't want to accidentally knock it out! It has very high Special Defense and HP, so it will take some time to weaken, although it's a great Shadow Pokemon to add to your arsenal.

After beating Ardos, he will blame himself for not taking you out earlier, and then decides to leave it to Greevil. Ardos then walks off, leaving the entrance to control room open. Don't bother running back to the Healing Machine, and instead just walk inside.

Haha, you see, there's a Healing Machine and PC right inside! Heal your Pokemon and switch around your party with the PC (consider putting Electabuzz on your team), then approach Greevil and Eldes. Greevil will be surprised that you beat Ardos, and will tell you that he hasn't been this excited in awhile. He appreciates strong fighters, but he doesn't want you to interfere with his plans anymore, so he puts up a wall of glass, seperating you from him. Drat! That was absolutely devious! A wall of glass, oh man... So, since there's a wall of glass up in front of you, return outside (after healing and saving, of course), and get ready for another tough battle!

When you go outside, head south, and you'll be stopped by Gorigan who emerges from the previously-sealed elevator to the west. He's seen you so many times that he's beginning to like it (yeah, that line freaked me out too), but he has to beat you in order to redeem himself in Master Greevil's eyes. You're not going to let him do that, are you?

Four of Gorigan's Pokemon (all but his Shadow Pokemon) know both Protect and Earthquake, so you have to be very careful! Try to focus on hitting both of his Pokemon, otherwise you may get unlucky and he'll use Protect on the target of your attacks while the other Pokemon uses Earthquake. An excellent strategy against Gorigan is to put his Pokemon to Sleep using Spore or Sleep Powder, and then focus on the Pokemon that isn't sleeping. Putting Slowking to Sleep would be best, because if it uses Earthquake, it won't hit quite as hard due to it's fairly low Attack. If you don't have a Pokemon with Sleep, just try your best to keep safe from Earthquake and focus on taking his Pokemon out. Flying-type Pokemon have a huge edge against Gorigan with their immunity to Earthquake, so employ them if you need something resistant to his onslaught. Both of his Shadow Pokemon know Shadow Storm, and Poliwrath has very high Attack, so focus on catching it first. Mr. Mime is faster than the rest of Gorigan's Pokemon, but it's not really that fast. Snag them both, or just knock them out if you're not interested in them.

Gorigan will be a sore loser, and then wishes there were a tree he could climb to get away from it all. He then runs off. What an oddball, although there's something about him that almost makes him seem not so bad. Maybe it's just me. Oh well, go back inside to heal your Pokemon and save, and then go down the western elevator.

If you can't get through a glass wall, you can always go around a glass wall! Always! So, the elevator will take you down to a walkway connecting you to a side entrance into the control room. Along the way, you'll have to fight one last Cipher Peon - Kolax - who has a Shadow Dugtrio at his disposal. Run back and heal when you're done, because up the elevator lies another very difficult fight.

Up the elevator, approach Greevil and Eldes, and then Greevil will command Eldes to take care of you. Eldes will then tell you that if you battle him, it will only be unfulfilling and without meaning, asking if you still want to battle him. What? Why'd Greevil hire a pacifist like this? Say yes to him, and get ready to fight.

NOTE: If you want to stand a great chance against the final boss, be absolutely sure to Snag the Salamence!

Eldes has an astonishing four Shadow Pokemon on his team. Not only that, but Manectric, Salamence, and Marowak all know the destructive Shadow End attack! Using Shadow Pokemon of your own against Eldes is a good idea, but only if they have some non-Shadow attacks so you can efficiently damage his Shadow Pokemon. A good strategy is to put the Ninjask to Sleep, and then focus on catching Eldes' Shadow Pokemon one at a time. That way you won't have to deal with two Shadow Pokemon simultaneously. However, Ninjask is fast and knows both Protect and Dig, so disabling it can sometimes be a chore. (You could always just let it be, because it's not really particularly deadly.) Manectric, the other Pokemon Eldes starts with, is also very fast, and it may Shadow End one of your key Pokemon, so be careful. His Salamence is very high-leveled, and has extremely high Attack. Shadow End will almost certainly take down any of your Pokemon, except your Shadow Pokemon. Snag it as quickly as possible, and whatever you do, don't knock it out! Marowak is slow, but powerful. It's Thick Bone doubles its Attack, and if you combine that with Shadow End, Marowak is extremely deadly! Disable it and then Snag it to make sure it doesn't get to you. His last Pokemon, Lapras, isn't too rough, although it has high HP and knows Shadow Storm. Other than that, it isn't too bad, although still proceed carefully around it. Electabuzz and it's Shadow Half move can be very helpful if you're having a difficult time with this fight!

After winning, Eldes tells you to keep going if you want to stop Greevil, warning you that Greevil's power is probably greater than you can imagine. He'll then just leave, removing the magical glass wall that previously blocked you. Magic! Get the Max Revive in the corner of the room, and then head back to the Healing Machine and PC. You're definitely going to want to add your new Salamence to your party!

EXTREMELY IMPORTANT! Leave an empty space in your party! You're about to acquire an extremely strong Shadow Pokemon in the next fight, and it's extremely effective against the final boss of the game! Don't worry about leaving one of your regular team members behind, because Shadow Pokemon really are most effective against the final two fights. Electabuzz and Salamence are both highly recommended Shadow Pokemon to have in your party, so choose 3 other Pokemon to put on your team (again, Shadow Pokemon are preferable), and leave one empty space in your party.

The final two fights of the game will be fought back-to-back, giving you no opportunity to save or heal inbetween, so make absolutely sure that your team is ready, and they are healed. You will also want around 30 Ultra Balls, 20 Hyper Potions or Moomoo Milks, 5-10 Full Heals, and 10-15 Revives and/or Max Revives. Trust me, you'll likely need all of this stuff. Timer Balls are also effective if you have patience or are using the Cheap and Boring tactic (scroll down a bit). If you don't have this stuff, go back and get it now, because you won't have another chance. When you're ready, take the elevator in the southwest part of the room to chase after Greevil. (Also, I would recommend having Salamence in the first slot of your party, and Electabuzz in the second slot. It makes things a bit easier, just trust me.)

Greevil will be inside of a large dome. Angered that you've foiled all of Cipher's plans - kidnapping Professor Krane, retrieving the Data Roms, and shutting down the Lair - he will tell you that the true glory of his Shadow Pokemon plan is about to begin. He intends to create Shadow Pokemon that will completely resist purification, and plans on creating an army of Shadow Pokemon that will do his bidding so he won't have to rely on the likes of clumsy Admins. Then, Greevil summons forth XD001 - a Shadow Lugia! Claiming that Shadow Lugia is the first Shadow Pokemon unable to be purified, he orders it to attack you!

I sure hope that you didn't use your Master Ball, because if you did, Lugia will be an absolute pain to catch! If you have your Master Ball, Lugia is the perfect Pokemon to use it on. Toss it now! Otherwise, you'll have to slowly weaken it, and survive it's onslaught of brutal Shadow attacks. Shadow Lugia has monstrous Defense and Special Defense, so it will take a very long time to weaken it to a point where you can catch it. Inflicting Paralysis on it is a good idea, or put it to Sleep if you can. Expect to use no less than 10 or 15 Ultra Balls against it, even when it's under 10% HP and afflicted with a status ailment.

After catching the Shadow Lugia (aka XD001), Greevil will be angered that you Snagged (or knocked out) his Shadow Lugia, and will vow to see to the destruction of your Pokemon!

All of Greevil's Pokemon are Shadow Pokemon, which makes this fight very difficult and extremely challenging to catch all 6 of his Shadow Pokemon. There are several different strategies to catch all of his Pokemon, and I'll list a few different ones.

The Normal way: Greevil's Pokemon are very strong and difficult to catch. Not only that, but they use Shadow Hold a lot, preventing you from switching. From the start, switch Salamence for Lugia before he uses Shadow Hold on you. Then, have Lugia and Electabuzz attack, gradually lowering the Pokemon's HP. Don't focus on Moltres right now, and focus on getting Rhydon first. You should be able to successfully Snag it at around 25% health or so. Then, he'll bring out Exeggutor. Weaken Exeggutor to the point where you can Snag it (around 25% HP), and then lob Ultra Balls at it. After you've caught Exeggutor, he'll send out his Tauros. Now start focus on weakening the Moltres because Tauros' attacks aren't that strong in comparison. Afflict it with a status ailment like Sleep or Paralysis and then lob Ultra Balls at it until you catch it. Next comes Articuno. Use a similar strategy against Articuno that you did Moltres, just be careful not to knock it out! After you've caught Articuno, Greevil will send out Zapdos. Now, focus on Snagging the Tauros so it won't be bothering you every turn. It's a lot easier to catch than the any of the legendary birds, so you should be able to Snag it without a problem. Then, focus on weakening and Snagging Zapdos, and you'll be set!

Super effective way: At the beginning of the battle, switch Salamence for Lugia and have Electabuzz use Shadow Half. You need to do this first, otherwise Rhydon might use Shadow Hold to lock your Pokemon. On the second turn, have Lugia use a Lemonade or Moo-Moo Milk on Electabuzz to restore its HP. It's extremely important that you keep Electabuzz alive. On the third turn, either heal Lugia or throw a Ball at the Rhydon (catching it is important due to its annoying moves), and have Electabuzz use Shadow Half again. Next, have Lugia use a healing item on Electabuzz, unless it has under 30 HP. On the next turn, Moltres should be at 25% HP and Exeggutor at 50%. Have Lugia use a Moo-Moo Milk or Hyper Potion on itself, and Electabuzz use Shadow Half again. If Exeggutor uses Shadow End to knock out Electabuzz or Lugia, just send out Salamence and use a Revive on it, then switch out for it next turn. Once Exeggutor has around 15-30% HP, use an Ultra Ball to catch it. This should be around Turn 5 or 6. Have Electabuzz use Shadow Half when you throw the Ball, so you'll half the next Pokemon's HP. Once the Tauros comes out, you'll be in good shape. Lugia will likely be weak around now, so use a Hyper Potion on it to bring it back to health while you wait for Electabuzz to recharge. Next turn, Moltres will be under 10% HP, and Tauros will be at 50%. Have Lugia use a Lemonade on Electabuzz, and Electabuzz use Shadow Half. Tauros should be at 25% HP, and Moltres should be very weak (under 7%). Tauros' only attack move is Shadow Rush, so you don't have to worry about it too much. At this point, throw an Ultra Ball at Moltres and hope to catch it. If it's under 5% HP, chances are you're going to catch it on your first Ultra Ball. If you don't catch it, have Electabuzz throw Ultra Balls at it instead of use Shadow Half while Lugia heals. When the Articuno comes out, start using Shadow Half again. Don't worry about Tauros, although be ready to administer Ice Heals or Full Heals in case Articuno's Shadow Chill freezes you. Electabuzz may be knocked out again. This happens. Just remember to send out Salamence, and have Lugia use a Revive or Max Revive on Electabuzz while Salamence switches for it, otherwise Shadow Hold may get you. Use the Shadow Half + Heal tactic to get Articuno down to 12.5% HP, and then start throwing Ultra Balls at it on Electabuzz's turn. If at 12.5% HP Articuno doesn't stay in the Ultra Ball, use Shadow Half again to almost ensure it being caught. Once Articuno has been caught, you only have to worry about Zapdos. Before you use Shadow Half to start hitting Zapdos, throw an Ultra Ball to catch the Tauros while you have Electabuzz use Shadow Half. Tauros should have less than 5% HP left and should be caught with one Ultra Ball. With Tauros out of the picture, you only have to worry about one attack per turn, and that's Zapdos. Unfortunately Zapdos has very high Special Attack, causing Shadow Bolt to do a lot of damage, but still less than Shadow Chill + Shadow Rush combined. Shadow Half + Heal until Zapdos is at 6.25% HP, and then start lobbing Ultra Balls at it. If Zapdos hits Lugia on the turn Electabuzz uses Shadow Half, you can toss an Ultra Ball at it on the next turn to hope to get lucky if you want, because it will take two non-critical hits for Zapdos to knock out Electabuzz at half HP. Once Zapdos is at 6.25% HP (after 4 uses of Shadow Half), if you have a Pokemon that can inflict Sleep or Paralysis on Zapdos, stop healing Electabuzz and wait until it faints so you can send that Pokemon out. Continue using Shadow Half, but have Lugia throw Ultra Balls at Zapdos instead of healing Electabuzz. Eventually, Zapdos will stay in the Ball, and you will have caught all 6 Shadow Pokemon in one battle!

Cheap and Boring way: Switch the Electabuzz for Lugia, and then just stall for about 40 turns. Use healing items to restore your Pokemon's health, and keep track of how many turns have passed. After 40 turns have passed, weaken all of Greevil's Pokemon with your Shadow attacks and then throw Timer Balls when they're at about 50% HP. You should be able to catch all of them with about 10-15 Timer Balls, although bring 25-30 just in case.

After beating Greevil... well, I'm not going to spoil the ending. For a Pokemon game, it's actually pretty good, and has some interesting twists.

After the ending, you'll be prompted to save the game. Be sure to say yes, and then enjoy the credits!